Pop a highlighted two-line label onto each part as it is set down on the mat
Study the source, inspect the editable build, then adapt the treatment to your own content.
What the source does
A top-down lavender cutting mat with a few parts and an orange case edge (f0–9). As a hand places a small board at ~f10, a two-line label with lime highlight bars pops above it. Further labels pop as parts land: a display at ~f40, a battery at ~f70, a camera at ~f100, a tiny SD card at ~f110 and a large printed body at ~f130. Placed labels stay put; nothing else animates.
Event-timed overlay annotations: highlighted caption blocks pop in one at a time, each anchored to the object placed at that moment, and persist.
Phase notes
- Frame 0 — Mat with a few loose parts
- Frame 10 — First part placed, label pops
- Frame 40 — Second label
- Frame 70 — Third label
- Frame 100 — Fourth label
- Frame 110 — Fifth label
- Frame 130 — Sixth label, hold
Use this example
- Watch the source and draft at normal speed. Compare the order of actions, the held states, and the transition into the result.
- Download the project and read its README before changing inputs. The package includes its implementation and declared dependencies.
- Replace the sample content through the package's documented input or content builder. Keep source footage in the research comparison.
- Render your adaptation and inspect text fit, framing, intermediate states, and entry and exit frames.
The source and remake are different assets. The original code-based illustration remains editable; source footage is a research reference. Read the retained findings below before using the choreography.
Recorded limits
- Visual fidelity is an authored draft judgement from sampled source frames; no independent blind review or native Resolve execution.