Cycle the dot through colours at 24 fps, then burst into stickers as the wordmark types on
Study the source, inspect the editable build, then adapt the treatment to your own content.
What the source does
On an off-white field a single ~56px dot sits at centre and steps through colours (black, orange, purple, green, yellow, blue, pink, pale pink) every 3 frames with hard changes, no blends. At local 24 the dot vanishes and, in the same instant, a scattered field of small illustrated stickers pops in around the centre while a bold black wordmark types on left-to-right from the middle (local 26–36). The field then holds (24 fps master).
A stepped colour-cycle on a single dot used as a countdown, released by a simultaneous pop-in of many small elements plus a character type-on of the wordmark.
Phase notes
- Frame 0 — Dot black
- Frame 3 — Dot steps colour every 3 frames
- Frame 24 — Dot out; stickers pop in
- Frame 26 — Wordmark types on
- Frame 36 — Wordmark complete, field holds
Use this example
- Watch the source and draft at normal speed. Compare the order of actions, the held states, and the transition into the result.
- Download the project and read its README before changing inputs. The package includes its implementation and declared dependencies.
- Replace the sample content through the package's documented input or content builder. Keep source footage in the research comparison.
- Render your adaptation and inspect text fit, framing, intermediate states, and entry and exit frames.
The source and remake are different assets. The original code-based illustration remains editable; source footage is a research reference. Read the retained findings below before using the choreography.
Recorded limits
- Visual fidelity is an authored draft judgement from sampled source frames; no independent blind review or native Resolve execution.
- Both variants rerendered from the packaged text renderer to repair a prior code/preview mismatch.