Camera & framing · Rendered draft
Change a project between a push-in and a composer reframe
Study the source, inspect the editable build, then adapt the treatment to your own content.
What the source does
The app starts wide, pushes to the project heading, opens the picker, changes project and then moves toward the composer. Observed in sampled source frames; event onsets between samples are approximate.
The menu interaction is bounded by two different camera destinations. Geometry, copy, vector artwork and easing are authored approximations.
Phase notes
- Frame 0 — Initial source composition
- Frame 23 — Camera settles on the project selector
- Frame 67 — Third project row is highlighted
- Frame 91 — Selected name changes before the downward reframe
Use this example
- Watch the source and draft at normal speed. Compare the order of actions, the held states, and the transition into the result.
- Download the project and read its README before changing inputs. The package includes its implementation and declared dependencies.
- Replace the sample content through the package's documented input or content builder. Keep source footage in the research comparison.
- Render your adaptation and inspect text fit, framing, intermediate states, and entry and exit frames.
A runnable draft is not a fidelity approval.
The source and remake are different assets. The original code-based illustration remains editable; source footage is a research reference. Read the retained findings below before using the choreography.
Recorded limits
- Visual fidelity is an authored draft judgement from sampled source frames; no independent blind review or native Resolve execution.