Motion fieldnotesOpenAI film study
Layout & layers · Rendered draft

Fade in a cluster of club badges, glint them one by one, then flip each into a player card

Study the source, inspect the editable build, then adapt the treatment to your own content.

01 / OpenAI source 0:33.5–0:36.0 · Silent research excerpt
02 / Remotion draft Original illustrated content · Editable code

What the source does

Local 0 (master 838) is the first frame after a cut to a seated interviewee on the right of frame, with a black-plate subtitle at the bottom. At local 2-4 five pentagonal club badges fade in over the left half (three across the top, two below), then hold. From ~local 12 individual badges brighten for a few frames in turn (lower-right ~12-17, top-left ~18-19, top-middle ~20-28) like a passing glint. At local 27 (865) the subtitle hard-swaps to the next line. From ~local 30 every badge rotates edge-on together, is a thin sliver at ~34 (872) and completes the flip by ~38 (876) showing a player card (portrait, name, two stat rows) in the same footprint. The cards hold until a hard cut at local 61 (899) to a wider living-room shot with a new subtitle and no cards.

Motion-graphic card cluster: fade-in, sequential glint, a synchronised card flip that swaps the face at the edge-on frame, then a hard cut that drops the whole cluster.

Phase notes

  1. Frame 0 — Interview shot with subtitle, no badges
  2. Frame 2 — Five badges fade in
  3. Frame 12 — Glint passes badge to badge
  4. Frame 27 — Subtitle swaps line
  5. Frame 30 — Badges flip edge-on and become player cards
  6. Frame 61 — Hard cut to wide shot, cluster gone

Use this example

  1. Watch the source and draft at normal speed. Compare the order of actions, the held states, and the transition into the result.
  2. Download the project and read its README before changing inputs. The package includes its implementation and declared dependencies.
  3. Replace the sample content through the package's documented input or content builder. Keep source footage in the research comparison.
  4. Render your adaptation and inspect text fit, framing, intermediate states, and entry and exit frames.
A runnable draft is not a fidelity approval.

The source and remake are different assets. The original code-based illustration remains editable; source footage is a research reference. Read the retained findings below before using the choreography.

Recorded limits

  • Visual fidelity is an authored draft judgement from sampled source frames; no independent blind review or native Resolve execution.

Inspect the original verification record ↗