Tick a working timer through tool steps, push the camera into the window, and pop a preview card
Study the source, inspect the editable build, then adapt the treatment to your own content.
What the source does
A white assistant window floats over a night sky. A user prompt bubble sits top-right; under it a grey 'Working for 4s' status, an explanatory paragraph and a tool step line. The timer ticks to 6s (~f10) and 7s (~f20) while the step line changes to 'Loaded tool' plus a second step (~f20). From ~f22 the camera pushes into the window (about 1.7x by ~f34); during the push a small rounded preview card with a slide thumbnail pops in at the right of the paragraph (~f30-36). The magnified view holds to the end.
Status text ticks in discrete steps while an eased camera push-in magnifies the window and a preview card scales in mid-push.
Phase notes
- Frame 0 — Window at 1x, Working for 4s
- Frame 10 — Timer ticks to 6s
- Frame 20 — Timer 7s; steps update
- Frame 22 — Camera push-in starts
- Frame 30 — Preview card pops
- Frame 34 — Push settles at 1.7x
Use this example
- Watch the source and draft at normal speed. Compare the order of actions, the held states, and the transition into the result.
- Download the project and read its README before changing inputs. The package includes its implementation and declared dependencies.
- Replace the sample content through the package's documented input or content builder. Keep source footage in the research comparison.
- Render your adaptation and inspect text fit, framing, intermediate states, and entry and exit frames.
The source and remake are different assets. The original code-based illustration remains editable; source footage is a research reference. Read the retained findings below before using the choreography.
Recorded limits
- Visual fidelity is an authored draft judgement from sampled source frames; no independent blind review or native Resolve execution.