# Type a lower third in two columns: name at left, role and affiliation stacked at right Manual DaVinci Resolve / Fusion construction guide generated from the recipe. It is not a tested .drp. The accompanying Remotion project (recipe.json) is the executable definition; the numbers below are copied from it. Neither construction establishes source fidelity: this is an original vector approximation of an inspected editing moment. ## Source and clock Reference: OpenAI's "Meet a mathematician solving previously unsolvable math problems with GPT-5.6" (5X5CALvYvp0), published 2026-07-09. Source interval [527, 613) on the 24000/1001 fps master: 86 frames, 3.586917 s. Local frame 0 = source frame 527. Create a 1920x1080 progressive timeline at 24000/1001 fps and a Fusion composition exactly 86 frames long. Keep integer frames; do not round the frame rate. Background field: #9a9384. Export silent H.264 yuv420p to match the intended playback container. ## Observation Three frames of a warm close-up, then a hard cut (~f3) to a wide interview shot in front of bookshelves. From about f4 the interviewee's name types on at the lower-left in small bold white type; from f6 a second column starts typing the role on the same baseline about 230px to the right, and from f10 a second, right-aligned affiliation line types beneath the role. All text is complete by f22 and holds until a cut at f86. ## Mechanism A typewriter lower third laid out as two columns: the name column and a two-line role column type on with overlapping starts, so the block assembles left to right. ## Phases (local frames) - 0: Close-up tail - 3: Hard cut to interview - 4: Name types on (left column) - 6: Role types on (right column, line 1) - 10: Affiliation types on (right column, line 2) - 22: Hold ## Layer inventory (absolute 1920x1080 top-left pixels, back to front) - closeup [group] at (0, 0) size 1920x1080 visible [0, 3) - cu-bg [rect] at (0, 0) size 1920x1080 fill #7a6a5c - cu-shape [ellipse] at (-200, -100) size 1400x1300 fill #b8987e - wide [group] at (0, 0) size 1920x1080 visible [3, 86) - shelves [rect] at (0, 0) size 1920x1080 fill #9a9384 - shelf1 [rect] at (0, 120) size 1920x14 fill #e4dfd3 - shelf2 [rect] at (0, 420) size 1920x14 fill #e4dfd3 - shelf3 [rect] at (0, 720) size 1920x14 fill #e4dfd3 - books1 [rect] at (80, 140) size 700x280 fill #a7a598 - books2 [rect] at (1100, 140) size 740x280 fill #b0aa9a - books3 [rect] at (80, 440) size 500x280 fill #a3a496 - books4 [rect] at (1300, 440) size 540x280 fill #aaa79b - chair [rect] at (760, 360) size 400x720 radius 80 fill #2d2f2e - subject [ellipse] at (700, 320) size 520x1000 fill #5a1f2a - name [text] at (60, 950) text "Marek Zieliński" 22px weight 700 #ffffff reveal chars frames 4-12 - role [text] at (290, 950) text "Computational Mathematician" 22px weight 600 #ffffff reveal chars frames 6-16 - affil [text] at (290, 980) size 700x0 text "Institute of Mathematics / Kraków Research Centre" 22px weight 500 #ffffff reveal chars frames 10-22 ## Construction steps 1. Timeline 1920x1080 at 23.976 fps; Fusion composition 86 frames. Local 0 = master frame 527; the cut to the wide shot is at local 3. 2. Three Text+ nodes, all 22px white: name (weight 700) left-anchored at (60,950); role (weight 600) left-anchored at (290,950); affiliation (weight 500) right-justified to x=990 at y=980 so its right edge aligns with the end of the role line. 3. Write On in character mode: name 0 to 1 over frames 4-12; role over 6-16; affiliation over 10-22. No caret. 4. Check the affiliation width against the role: the source lets the second line be wider than the first and right-aligns it, so the block reads as a ragged-left column. 5. Easy mistake: typing the three fields strictly one after another. The starts overlap by two to four frames so the block assembles as one gesture. 6. Hold to frame 86; the interval ends on a hard cut to b-roll. ## Content variants Default copy: - name: Marek Zieliński - role: Computational Mathematician - affil: Institute of Mathematics / Kraków Research Centre Adaptation changes: - name: Ana Ferreira - role: Number Theorist - affil: Lisbon Institute of Pure Mathematics ## Limits Easing names map to Fusion spline shapes: linear = linear, in/out/inOut = ease curves on the same frames, hold = step, spring/overshoot = slight overshoot past the target before settling. Text reveal frames give the first and last unit; distribute characters/words evenly between them. Cursor click rings last 14 frames. Vector illustration is an approximation of layout and motion, not the product UI or recovered production assets.