# Type a one-line title over a night landscape, hold, then let a travelling glow wipe it off left to right

Manual DaVinci Resolve / Fusion construction guide generated from the recipe. It is not a tested .drp.
The accompanying Remotion project (recipe.json) is the executable definition; the numbers below are copied from it.
Neither construction establishes source fidelity: this is an original vector approximation of an inspected editing moment.

## Source and clock
Reference: OpenAI's "ChatGPT Computer Use: Now faster with Live Picture-in-Picture" (IYYTI73J7Rg), published 2026-07-10.
Source interval [0, 112) on the 24/1 fps master: 112 frames, 4.666667 s. Local frame 0 = source frame 0.
Create a 1920x1080 progressive timeline at 24/1 fps and a Fusion composition exactly 112 frames long. Keep integer frames; do not round the frame rate.
Background field: #071120. Export silent H.264 yuv420p to match the intended playback container.

## Observation
A dark lake-and-mountain night scene. A white 46px sentence types on from the left edge character by character (~f2-26) at mid-height and holds (~f26-60). At ~f62 a small glowing mascot enters from the left at the text baseline and travels right; the characters it passes disappear so the line is wiped away left to right (~f64-110), leaving only the glow by the end.

## Mechanism
Character type-on, hold, then a left-to-right wipe-off driven by a moving glowing object that erases the text as it passes.

## Phases (local frames)
- 0: Empty landscape
- 2: Title types on
- 26: Hold
- 60: Glow enters from left
- 64: Wipe-off begins
- 110: Text gone, glow alone

## Layer inventory (absolute 1920x1080 top-left pixels, back to front)
- sky-glow [ellipse] at (160, 640) size 1600x360 fill #183a5c
- ridge-far [path] at (0, 0) fill #0c1c30
- ridge-near [path] at (0, 0) fill #08131f
- water [rect] at (0, 800) size 1920x280 fill #0b1e33
- water-sheen [rect] at (300, 810) size 1320x120 fill #17395a
- mist [rect] at (0, 770) size 1920x70 fill #8fb3d6
- title [text] at (140, 512) text "Desk mode lets Atlas drive any app" 46px weight 600 #ffffff reveal chars frames 2-26
- eraser [rect] at (-1600, 496) size 1600x84 fill #071120 visible [60, 112)
    keyframes x: f60=-1560, f110=-20
- glow-halo [ellipse] at (-80, 490) size 120x120 fill #ff9a3c visible [58, 112)
    keyframes x: f58=-80, f60=-20, f110=1520
- glow-core [ellipse] at (-50, 520) size 60x60 fill #ffd27a visible [58, 112)
    keyframes x: f58=-50, f60=10, f110=1550
- glow-flame [ellipse] at (-40, 478) size 40x50 fill #ff6a2a visible [58, 112)
    keyframes x: f58=-40, f60=20, f110=1560

## Construction steps
1. Timeline 1920x1080 at 24 fps; Fusion composition 112 frames. Local 0 = master frame 0.
2. Landscape stand-in: #071120 background, a blurred blue ellipse for the horizon glow kept below the text band so the wipe rectangle matches the flat sky, two polygon ridges (#0c1c30, #08131f), a #0b1e33 water band with a blurred sheen and a faint mist band.
3. Title: Text+ 46px semibold white at 140,512; Write On 0 -> 100% over frames 2-26 (character mode), then hold.
4. Wipe: a background-coloured rectangle (1600x120) parented in front of the text; key X so its right edge travels from x 40 (frame 60) to 1580 (frame 110), linear. Alternatively run a rectangle mask on the Text+ with Invert on the same keys.
5. Glow: three blurred ellipses (orange halo 120px at 55%, warm core 60px, small flame 40px) riding on the wipe edge with the same X keys from frame 58; they lead the erase by a few pixels.
6. Easy mistake: fading the text out. Characters vanish only where the glow has already passed; the untouched remainder stays fully opaque.

## Content variants
Default copy:
- title: Desk mode lets Atlas drive any app
Adaptation changes:
- title: Hands-free lets Atlas run your desktop

## Limits
Easing names map to Fusion spline shapes: linear = linear, in/out/inOut = ease curves on the same frames, hold = step, spring/overshoot = slight overshoot past the target before settling.
Text reveal frames give the first and last unit; distribute characters/words evenly between them. Cursor click rings last 14 frames.
Vector illustration is an approximation of layout and motion, not the product UI or recovered production assets.
