# Pop a name, fade the role in beneath it, and hold the pair until a hard cut removes both Manual DaVinci Resolve / Fusion construction guide generated from the recipe. It is not a tested .drp. The accompanying Remotion project (recipe.json) is the executable definition; the numbers below are copied from it. Neither construction establishes source fidelity: this is an original vector approximation of an inspected editing moment. ## Source and clock Reference: OpenAI's "How AI Agents Will Redesign Enterprise Work | Barak Kaufman, Wonderful" (MX95QbxSc9Q), published 2026-07-23. Source interval [262, 318) on the 25/1 fps master: 56 frames, 2.240000 s. Local frame 0 = source frame 262. Create a 1920x1080 progressive timeline at 25/1 fps and a Fusion composition exactly 56 frames long. Keep integer frames; do not round the frame rate. Background field: #3a2f28. Export silent H.264 yuv420p to match the intended playback container. ## Observation A warm, dim interior interview shot with no graphics at local 0. At ~f5 a small white name appears at bottom-left; the role line beneath it is already faintly visible and reaches full opacity by ~f13. Both lines hold unchanged until ~f54, when the picture hard-cuts to a different interior angle and the lower third is gone on the same frame. ## Mechanism Two-line lower third with a fast name pop and a slower role fade, exited by a hard cut rather than an out animation. ## Phases (local frames) - 0: Clean interior plate - 5: Name pops in - 7: Role begins fading in - 13: Role fully visible; hold - 54: Hard cut, lower third gone ## Layer inventory (absolute 1920x1080 top-left pixels, back to front) - room [rect] at (0, 0) size 1920x1080 fill #3a2f28 visible [0, 54) - window [rect] at (1250, 80) size 520x640 fill #6f5f50 visible [0, 54) - lamp [ellipse] at (120, 560) size 190x120 fill #e0a13a visible [0, 54) - figure [rect] at (760, 320) size 560x800 radius 140 fill #d9d6d1 visible [0, 54) - name [text] at (100, 900) text "Baraq Keller" 24px weight 600 #ffffff visible [5, 54) keyframes opacity: f5=0, f7=1 - role [text] at (100, 932) text "Chief Strategy Officer, Marvelous" 21px weight 400 #ffffff visible [5, 54) keyframes opacity: f5=0.25, f13=1 (out) - room-b [rect] at (0, 0) size 1920x1080 fill #5a4a3a visible [54, 56) - door-b [rect] at (300, 60) size 420x1020 fill #2c2420 visible [54, 56) - figure-b [rect] at (1200, 260) size 520x900 radius 150 fill #e3e0da visible [54, 56) ## Construction steps 1. Timeline 1920x1080 at 25 fps; Fusion comp of 56 frames. Local 0 = master frame 262. 2. Plate A (frames 0–54): #3a2f28 room with a lighter window block on the right, a warm lamp ellipse at left and a light rounded silhouette centre-right; keep the lower-left corner dark so white type reads. 3. Name: Text+ 24 px, weight 600, white at (100,900); Opacity 0 to 1 over frames 5–7 (a pop, not a fade). 4. Role: Text+ 21 px, weight 400, white at (100,932); Opacity starts at 0.25 on frame 5 and eases out to 1 by frame 13. 5. Frame 54: straight cut to plate B (different room colours, dark doorway at left, silhouette at right) with no lower third. 6. Easy mistake: animating the lower third out. In the source the picture cut carries the graphic off; give both text layers a hard end at the cut. ## Content variants Default copy: - name: Baraq Keller - role: Chief Strategy Officer, Marvelous Adaptation changes: - name: Anika Rosen - role: Head of Automation, Fjordline ## Limits Easing names map to Fusion spline shapes: linear = linear, in/out/inOut = ease curves on the same frames, hold = step, spring/overshoot = slight overshoot past the target before settling. Text reveal frames give the first and last unit; distribute characters/words evenly between them. Cursor click rings last 14 frames. Vector illustration is an approximation of layout and motion, not the product UI or recovered production assets.