# Pop a name, fade the role in beneath it, and hold the pair until a hard cut removes both

Manual DaVinci Resolve / Fusion construction guide generated from the recipe. It is not a tested .drp.
The accompanying Remotion project (recipe.json) is the executable definition; the numbers below are copied from it.
Neither construction establishes source fidelity: this is an original vector approximation of an inspected editing moment.

## Source and clock
Reference: OpenAI's "How AI Agents Will Redesign Enterprise Work | Barak Kaufman, Wonderful" (MX95QbxSc9Q), published 2026-07-23.
Source interval [262, 318) on the 25/1 fps master: 56 frames, 2.240000 s. Local frame 0 = source frame 262.
Create a 1920x1080 progressive timeline at 25/1 fps and a Fusion composition exactly 56 frames long. Keep integer frames; do not round the frame rate.
Background field: #3a2f28. Export silent H.264 yuv420p to match the intended playback container.

## Observation
A warm, dim interior interview shot with no graphics at local 0. At ~f5 a small white name appears at bottom-left; the role line beneath it is already faintly visible and reaches full opacity by ~f13. Both lines hold unchanged until ~f54, when the picture hard-cuts to a different interior angle and the lower third is gone on the same frame.

## Mechanism
Two-line lower third with a fast name pop and a slower role fade, exited by a hard cut rather than an out animation.

## Phases (local frames)
- 0: Clean interior plate
- 5: Name pops in
- 7: Role begins fading in
- 13: Role fully visible; hold
- 54: Hard cut, lower third gone

## Layer inventory (absolute 1920x1080 top-left pixels, back to front)
- room [rect] at (0, 0) size 1920x1080 fill #3a2f28 visible [0, 54)
- window [rect] at (1250, 80) size 520x640 fill #6f5f50 visible [0, 54)
- lamp [ellipse] at (120, 560) size 190x120 fill #e0a13a visible [0, 54)
- figure [rect] at (760, 320) size 560x800 radius 140 fill #d9d6d1 visible [0, 54)
- name [text] at (100, 900) text "Baraq Keller" 24px weight 600 #ffffff visible [5, 54)
    keyframes opacity: f5=0, f7=1
- role [text] at (100, 932) text "Chief Strategy Officer, Marvelous" 21px weight 400 #ffffff visible [5, 54)
    keyframes opacity: f5=0.25, f13=1 (out)
- room-b [rect] at (0, 0) size 1920x1080 fill #5a4a3a visible [54, 56)
- door-b [rect] at (300, 60) size 420x1020 fill #2c2420 visible [54, 56)
- figure-b [rect] at (1200, 260) size 520x900 radius 150 fill #e3e0da visible [54, 56)

## Construction steps
1. Timeline 1920x1080 at 25 fps; Fusion comp of 56 frames. Local 0 = master frame 262.
2. Plate A (frames 0–54): #3a2f28 room with a lighter window block on the right, a warm lamp ellipse at left and a light rounded silhouette centre-right; keep the lower-left corner dark so white type reads.
3. Name: Text+ 24 px, weight 600, white at (100,900); Opacity 0 to 1 over frames 5–7 (a pop, not a fade).
4. Role: Text+ 21 px, weight 400, white at (100,932); Opacity starts at 0.25 on frame 5 and eases out to 1 by frame 13.
5. Frame 54: straight cut to plate B (different room colours, dark doorway at left, silhouette at right) with no lower third.
6. Easy mistake: animating the lower third out. In the source the picture cut carries the graphic off; give both text layers a hard end at the cut.

## Content variants
Default copy:
- name: Baraq Keller
- role: Chief Strategy Officer, Marvelous
Adaptation changes:
- name: Anika Rosen
- role: Head of Automation, Fjordline

## Limits
Easing names map to Fusion spline shapes: linear = linear, in/out/inOut = ease curves on the same frames, hold = step, spring/overshoot = slight overshoot past the target before settling.
Text reveal frames give the first and last unit; distribute characters/words evenly between them. Cursor click rings last 14 frames.
Vector illustration is an approximation of layout and motion, not the product UI or recovered production assets.
