# Type a small kicker top-left, then type a two-line title bottom-right and clear it line by line Manual DaVinci Resolve / Fusion construction guide generated from the recipe. It is not a tested .drp. The accompanying Remotion project (recipe.json) is the executable definition; the numbers below are copied from it. Neither construction establishes source fidelity: this is an original vector approximation of an inspected editing moment. ## Source and clock Reference: OpenAI's "We're giving 100,000 academic researchers free access to our frontier models" (MLehRytu9Zo), published 2026-07-29. Source interval [180, 252) on the 24000/1001 fps master: 72 frames, 3.003000 s. Local frame 0 = source frame 180. Create a 1920x1080 progressive timeline at 24000/1001 fps and a Fusion composition exactly 72 frames long. Keep integer frames; do not round the frame rate. Background field: #cfcbc2. Export silent H.264 yuv420p to match the intended playback container. ## Observation Over an overhead wide shot of a bright room, a small sans-serif kicker types on character by character in the top-left corner (local f6–f12). A large right-aligned serif title then appears bottom-right: the first line lands almost at once (~f16–f21) and the second line types on character by character (~f24–f36). Both hold until ~f64; the second line is removed first (~f65), the first line at ~f69, while the kicker stays on screen past the end of the window. ## Mechanism Two-register title build: a small corner kicker types on first, then a large two-line right-aligned title types on line by line and is cleared bottom line first. ## Phases (local frames) - 0: Footage only - 6: Kicker types on top-left - 16: Title line 1 types bottom-right - 24: Title line 2 types beneath - 36: Hold - 65: Line 2 cleared, then line 1 ## Layer inventory (absolute 1920x1080 top-left pixels, back to front) - floor [rect] at (0, 0) size 1920x1080 fill #cfcbc2 - rug [rect] at (300, 420) size 1100x520 radius 12 fill #3b5f63 - table [ellipse] at (560, 470) size 700x380 fill #e6dfd0 - window-a [rect] at (1400, 0) size 220x700 fill #eef0ea - window-b [rect] at (1650, 0) size 220x700 fill #eef0ea - kicker [text] at (72, 40) text "Field Notes" 44px weight 500 #ffffff reveal chars frames 6-12 - title-a [text] at (860, 760) size 990x0 text "Research" 108px weight 300 #ffffff reveal chars frames 16-21 visible [0, 69) - title-b [text] at (860, 880) size 990x0 text "Fellows" 108px weight 300 #ffffff reveal chars frames 24-36 visible [0, 65) ## Construction steps 1. Timeline 1920x1080 at 23.976 fps; Fusion composition 72 frames. Local 0 = master frame 180. 2. Background: keep the footage or, for the study, a #cfcbc2 plate with a teal rug rectangle, a pale table ellipse and two window strips so the white type has something to sit on. 3. Kicker: Text+ at (72,40), 44px medium, white. Write On 0→1 over frames 6–12 (character mode). 4. Title line 1: Text+ right-aligned to x=1850, baseline about y=860, 108px light serif in the source (this study substitutes a light sans). Write On over frames 16–21. 5. Title line 2: same style directly beneath (top y=880). Write On over frames 24–36. Both lines hold until frame 64. 6. Exit: cut line 2 off at frame 65 and line 1 at frame 69 (hard, no fade); leave the kicker running past the end of the shot. 7. Easy mistake: the two title lines do not type as one block. Line 1 finishes before line 2 starts, and they leave in reverse order. ## Content variants Default copy: - kicker: Field Notes - titleA: Research - titleB: Fellows Adaptation changes: - kicker: Lab Diaries - titleA: Clinical - titleB: Scientists ## Limits Easing names map to Fusion spline shapes: linear = linear, in/out/inOut = ease curves on the same frames, hold = step, spring/overshoot = slight overshoot past the target before settling. Text reveal frames give the first and last unit; distribute characters/words evenly between them. Cursor click rings last 14 frames. Vector illustration is an approximation of layout and motion, not the product UI or recovered production assets.